Showing posts with label CG Models. Show all posts
Showing posts with label CG Models. Show all posts

Monday, October 26, 2009

Blastoise Head Model

These are close-up views of the head of the Blastoise I modeled. I used Maya and zBrush.





Blastoise Model

Here are some images of a CG model I did of a stylized Blastoise from Pokemon. I modeled the basic shapes of the character, shell and canons in Maya and then modeled the detail in zBrush.







Hard Surfaces and Organic Modeling

These are some CG models I did for my Hard Surfaces and Organic Modeling class. All were modeled in Maya.